Computational Media

The Computational Media Department is dedicated to the creation, enhancement, and study of media forms that can only be made using computers. The department emphasizes the construction of technologies that make possible novel media experiences, while simultaneously embracing and engaging in theoretical and practical approaches from the arts, humanities, and social sciences. UC Santa Cruz hosts the Center for Games and Playable Media, the largest games research group in the world, comprised of the Expressive Intelligence Studio, Social and Emotional Technology Lab, Interactive Systems for Individuals with Special Needs Lab, Augmented Design Lab, and the Software Introspection Lab.

Contact Us
For questions/comments regarding the undergraduate program: cm-ugrad@soe.ucsc.edu
For questions/comments regarding the graduate program: cm-grad@soe.ucsc.edu
For general questions about the Computational Media department: cm-questions@soe.ucsc.edu

News

11 Faculty Members Join The Baskin School Of Engineering In 2017-18

The Baskin School of Engineering welcomes 11 new faculty this year, bringing the school’s total faculty count to 101. The new faculty members bring a wide range of expertise to the engineering school, enhancing already strong programs such as data science and computational genomics, and bringing... Read More

Formula Slug: Race-Cars, Solar Panels, And The Key To Success

Formula Slug is a student led organization run by knowledgeable and dedicated undergraduates practicing hands-on engineering with projects such as designing solar panels and building electric race-cars. Though Formula Slug is an engineering-based student organization, the members invite anyone, of... Read More

A SceneSampler player tried to capture a quiet scene in New York City during the Come Out & Play festival in July. (Photo courtesy of Edward Melcer)

Games and Playable Media faculty to discuss future trends at IndieCade Festival

Many videogames are designed to draw the player ever deeper into the world of the game. At Katherine Isbister's Social Emotional Technology Lab at UC Santa Cruz, however, researchers are interested in games that draw players' attention to the world around them and create different ways of engaging... Read More

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