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Computational Media Degree Programs

Undergraduate Programs

Learn more about Baskin Engineering undergraduate advising and resources.

Computer Game Design B.S.

Develop a deep understanding of the technical aspects of computer game engineering and a broad background in the artistic, systemic, and production elements of game design and development.

Curriculum Chart (PDF)

Courses

Program Learning Outcomes


Graduate Programs

Learn more about Baskin Engineering’s computational media graduate programs.

Computational Media Designated Emphasis

The graduate designated emphasis (DE) leading to the degree notation “with an emphasis in Computational Media” provides specialization in the theory, principles, and practices of the field of computational media.

Computational Media M.S.

The goal of the M.S. in Computational Media (CM) is to help students build on existing strengths and move into new areas of computational media work.

Curriculum Charts

Courses

Games and Playable Media M.S.

The M.S. in games and playable media prepares students to make professional contributions to the creation of games and other forms of media that invite and structure play.

Curriculum Charts

Courses

Human Computer Interaction M.S.

The M.S. in Human Computer Interaction aims to train students in core skills for human-computer interaction professionals.

Curriculum Charts

Courses

Serious Games M.S.

The M.S. in serious games prepares next generation designers and developers for games and interactive experiences.

We are no longer accepting applications for this program. For more info visit the Serious Games program site.

Curriculum Charts

Courses

Computational Media Ph.D.

The Ph.D. in computational media (CM) is designed for those who are already actively working in computational media and want to develop new knowledge that will change what is possible and how we understand it.

Curriculum Charts

Courses