CMPM176: Game Systems

Presents game design as the interplay of multiple interacting game systems. Surveys various game systems: movement, combat, reward, economic, logistics, quest, information visibility, narrative. Students explore systems via study, design, and play of board, card, and computer games. Prerequisite(s): course 80K.

5 credits

Year Fall Winter Spring Summer
2024-25
2023-24
2022-23
2021-22
2020-21

While the information on this web site is usually the most up to date, in the event of a discrepancy please contact your adviser to confirm which information is correct.