Facing the Machine: Digital Faces and Avatar Computing

Speaker Name: 
Prof. Zhigang Deng, Department of Computer Science, University of Houston
Start Time: 
Wednesday, April 6, 2011 - 11:00am
End Time: 
Wednesday, April 6, 2011 - 12:30pm
Location: 
Engineering 2, Room 399
Organizer: 
Professor Alex Pang

Abstract

Digital faces and lifelike avatars are challenging research topics in computer graphics and animation fields due to their enormous applications in entertainment, computer-mediated communication, teleconferencing, and virtual worlds. In this talk, I will present the latest research efforts at the UH computer graphics group in computer facial animation and modeling, including speech-driven facial animation generation (including lip sync and facial gestures), facial animation editing style learning and transferring, and sketch-based 3D face modeling. In addition, I will briefly describe our preliminary, multidisciplinary research efforts that are centered at virtual human technologies.

Biography

Dr. Zhigang Deng is currently an Assistant Professor of Computer Science and the Director of the Computer Graphics and Interactive Media Lab at the University of Houston (UH). He is also a co-founder of the UH Computer Gaming Program (http://games.cs.uh.edu). His research interests include Computer Graphics, Computer Animation, Virtual Human Modeling and Animation, GPU computing, Human Computer Interaction, and Visual-Haptic Interfacing for Medical Computing. He received his Ph.D. in Computer Science at the University of Southern California in May 2006. He also received his B.S. degree in Mathematics from Xiamen University (China) in 1997, and his M.S. in Computer Science from Peking University (China) in 2000. His current research has been funded by the National Science Foundation, Texas Norman Hackerman Advanced Research Program, Google, Nokia, and other industry resources. More information can be found at http://www.cs.uh.edu/~zdeng