Computational Media

Mission Statement
The Computational Media Department (CM) engages in boundary-pushing research and education that integrates technical, interpretive, and design work to create human-centered media that address complex problems for societal impact. 

These are the core values we hold, which form the foundation on which we perform work and conduct ourselves as scholars, researchers, and members of communities:
• Impactful: We create media, experiences and ways of understanding that have an impact in the world we live in. 
• Socially responsible: We actively perform research and education that benefit society at large and advance social goals.
• Open: We embrace diverse ideas, disciplines, approaches, concepts, and methods in our work and community.
• Boundary-pushing: We are forward facing while being reflective of the past. 
• Collegial: We engage in partnership across our communities in a respectful manner. 
• Address “messy” problems: We are unafraid of handling real-world problems that are naturally messy. 

CM hosts the Expressive Intelligence Studio, Social and Emotional Technology Lab, Assistive Sociotechnical Systems for Individuals with Special needs, Creative Coding Lab, Alternative Learning Technologies and Games Lab, Human-Computer Interaction Lab, Human-Robot Interaction Lab, Tech4Good Lab, Augmented Design Lab, Software Introspection Lab, and the Design Reasoning Lab.

CM also hosts the Center for Computational Experiences, a cross-disciplinary center that is home to games and HCI researchers across UC Santa Cruz. 

Contact Us
For questions/comments regarding the undergraduate program: cm-ugrad@soe.ucsc.edu
For questions/comments regarding the graduate program: cm-grad@soe.ucsc.edu
For general questions about the Computational Media department: cm-questions@soe.ucsc.edu

News

This image from GameSpace shows a constellation of all the NFL football videogames players can explore.

GameSpace offers a playable visualization of 16,000 videogames

Finding information about videogames can now be a game in itself, thanks to researchers at the UC Santa Cruz Center for Games and Playable Media. They created GameSpace, a playable visualization of 16,000 videogames grouped according to common features and displayed in 3-dimensional space like a... Read More

Baskin fellowships help advance student research at UC Santa Cruz

Sean Phillips and Eric Kaltman, graduate students at the Baskin School of Engineering at UC Santa Cruz, are this year's recipients of the prestigious Jack Baskin and Peggy Downes-Baskin Fellowship. Although pursuing PhDs in very different areas, both Phillips and Kaltman are committed to... Read More

Katherine Isbister

Games researcher Katherine Isbister honored by Association for Computing Machinery

Katherine Isbister, professor of computational media at UC Santa Cruz, has been recognized by the Association for Computing Machinery (ACM) as a distinguished scientist for her contributions to the field of computing. The ACM Distinguished Member program recognizes up to 10 percent of ACM... Read More

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