Computational Media

The Computational Media Department is dedicated to the creation, enhancement, and study of media forms that can only be made using computers. The department emphasizes the construction of technologies that make possible novel media experiences, while simultaneously embracing and engaging in theoretical and practical approaches from the arts, humanities, and social sciences. UC Santa Cruz hosts the Center for Games and Playable Media, the largest games research group in the world, comprised of the Expressive Intelligence Studio, Social and Emotional Technology Lab, Interactive Systems for Individuals with Special Needs Lab, Augmented Design Lab, and the Software Introspection Lab.

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Baskin fellowships help advance student research at UC Santa Cruz

Sean Phillips and Eric Kaltman, graduate students at the Baskin School of Engineering at UC Santa Cruz, are this year's recipients of the prestigious Jack Baskin and Peggy Downes-Baskin Fellowship. Although pursuing PhDs in very different areas, both Phillips and Kaltman are committed to... Read More

Katherine Isbister

Games researcher Katherine Isbister honored by Association for Computing Machinery

Katherine Isbister, professor of computational media at UC Santa Cruz, has been recognized by the Association for Computing Machinery (ACM) as a distinguished scientist for her contributions to the field of computing. The ACM Distinguished Member program recognizes up to 10 percent of ACM... Read More

Computational media facilities at UCSC include the CAVE Lab for creating three-dimensional virtual environments that multiple users can interact with at the same time. (Photo by C. Lagattuta)

UC Santa Cruz now offering graduate degrees in computational media

The University of California has given approval to UC Santa Cruz to begin offering graduate degrees in computational media, the first comprehensive degrees available at a U.S. university in this rapidly growing and deeply interdisciplinary field. The Department of Computational Media in UCSC's... Read More