Computational Media

Mission Statement
The Computational Media Department (CM) engages in boundary-pushing research and education that integrates technical, interpretive, and design work to create human-centered media that address complex problems for societal impact. 

These are the core values we hold, which form the foundation on which we perform work and conduct ourselves as scholars, researchers, and members of communities:
• Impactful: We create media, experiences and ways of understanding that have an impact in the world we live in. 
• Socially responsible: We actively perform research and education that benefit society at large and advance social goals.
• Open: We embrace diverse ideas, disciplines, approaches, concepts, and methods in our work and community.
• Boundary-pushing: We are forward facing while being reflective of the past. 
• Collegial: We engage in partnership across our communities in a respectful manner. 
• Address “messy” problems: We are unafraid of handling real-world problems that are naturally messy. 

CM hosts the Expressive Intelligence Studio, Social and Emotional Technology Lab, Assistive Sociotechnical Systems for Individuals with Special needs, Creative Coding Lab, Alternative Learning Technologies and Games Lab, Human-Computer Interaction Lab, Human-Robot Interaction Lab, Tech4Good Lab, Augmented Design Lab, Software Introspection Lab, and the Design Reasoning Lab.

CM also hosts the Center for Computational Experiences, a cross-disciplinary center that is home to games and HCI researchers across UC Santa Cruz. 

Contact Us
For questions/comments regarding the undergraduate program: cm-ugrad@soe.ucsc.edu
For questions/comments regarding the graduate program: cm-grad@soe.ucsc.edu
For general questions about the Computational Media department: cm-questions@soe.ucsc.edu

News

11 Faculty Members Join The Baskin School Of Engineering In 2017-18

The Baskin School of Engineering welcomes 11 new faculty this year, bringing the school’s total faculty count to 101. The new faculty members bring a wide range of expertise to the engineering school, enhancing already strong programs such as data science and computational genomics, and bringing... Read More

A SceneSampler player tried to capture a quiet scene in New York City during the Come Out & Play festival in July. (Photo courtesy of Edward Melcer)

Games and Playable Media faculty to discuss future trends at IndieCade Festival

Many videogames are designed to draw the player ever deeper into the world of the game. At Katherine Isbister's Social Emotional Technology Lab at UC Santa Cruz, however, researchers are interested in games that draw players' attention to the world around them and create different ways of engaging... Read More

2016 Sammy Showcase

UC Santa Cruz students to show VR projects and videogames in public showcase

UC Santa Cruz invites the public to experience the future of games and virtual reality at one of the country’s largest student game festivals: the annual Sammy Showcase. The event includes opportunities for the public to play videogames created by graduate and undergraduate students from both... Read More

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