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All Events

Dec 2

CM Seminar: Game-Human Interaction: Building Games that Make Social and Educational Impact

Magy Seif El-Nasr
Associate Professor

Abstract:  Interactive 3D environments, interactive narratives and digital games, are emerging as platforms used for entertainment, education, training, and citizen science. The potential social impact of these environments on such a wide variety of application domains elevates the importance... Read More

Nov 25

Automating Measurement and Training of Hand and Wrist Motor Function after Cervical Spinal Cord Injury

Katelyn Grasse
Post Doc, Computational Media

Abstract: Millions of people around the world suffer chronic upper limb disability. Reliable measurement of arm function is critical for development of therapies to improve recovery after impairments. This talk will cover how we developed a suite of automated rehabilitative tools to allow simple,... Read More

Nov 18

Video Games Have Always Been Queer

Dr. Bonnie Ruberg

Abstract: Video games are rich sites of potential for exploring LGBTQ issues and queer experiences. In this session, Bonnie "Bo" Ruberg (they/them pronouns) will present work from their 2019 book Video Games Have Always Been Queer. Ruberg will discuss how queerness can be found in... Read More

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