|
Equus: The Virtual Horse Animations |
|
| Canonical Horse Jumping |
| Morphed Pony Jumping |
Skin: Quicktime animation |
Frame 9 |
Frame 21 |
Frame 51 |
Frame 64 |
Frame 71 |
Frame 91 |
Components |
Frame 9 |
Frame 21 |
Frame 51 |
Frame 64 |
Frame 71 |
Frame 91 |
| Morphed Percheron Jumping |
Skin: Quicktime animation |
Frame 9 |
Frame 21 |
Frame 51 |
Frame 64 |
Frame 71 |
Frame 91 |
Components |
Frame 9 |
Frame 21 |
Frame 51 |
Frame 64 |
Frame 71 |
Frame 91 |
| Filly Jumping |
| Filly Walking |
The same foal walking.
Small (0.4 Mg). or
Large animation (1.2 Mg).
| Mare Trotting |
The trot of an American Showhorse is extracted using 8 active contours,
6 of which act on multiple segments using inverse kinematics.
On the first frame was anchored, but the model was positioned
initially in several keyframes.
Click for animations viewed from the front
[small (0.8 Mg) ,
or large (2.5 Mg) ],
and at an angle
[small (0.8 Mg) ,
or large (2.5 Mg) ].
| Stallion Galloping |
The gallop of an Arabian stallion is extracted using
seven contours, all applied with inverse kinematics.
The motion is at an angle to
the image plane and non-planar.
Click for animations with anchors
[small (1.1 Mg) ,
or large (3.1 Mg) ],
and of the model only
[small (1.0 Mg) ,
or large (2.7 Mg) ].