CSE 160 -- Prog 3

Due before midnight, Sunday, May 09, 2021.
Late submissions will not be accepted/graded.

Objectives:

Learn about different lighting and shading options.

Description:

Add features to your implementation to support: (1) different shading options: wireframe, flat shading, and smooth (either Gouraud or Phong) shading, (2) different lighting effects: lambertian, specular, ambient, and (3) directional and point light sources.

Details:

Resources:

Grading:

Submission:

Put materials in a folder named prog3 and zip it up.
Read the for instructions on how to submit your work.


Last modified Monday, 31-May-2021 08:04:43 PDT.