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Jack Baskin School of EngineeringUC Santa Cruz

CMPS 164


Covers the graphic elements in computer games. Topics include
modifying, optimizing, adding components, and building a game engine.
Course evaluation based on exams and several programming projects,
including a game built using the student's game engine.
Prerequisite(s): courses 160 and 160L. Concurrent enrollment in course
164L required. A. Pang

(sourced from /cse/classes/cmps164/description.txt)