Reading - Foundations of Interactive Game Design

The primary textbooks for the class are:

Some readings for the class are not found in these texts. These readings are available in digital form from the course website. Directions on accessing these materials will be given in class, and can also be obtained by emailing the TA or the Professor.

UC Santa Cruz has a number of books on game design available in the library, many with full contents available in electronic form, viewable from a Web browser at an on-campus computer.

The following book is considered to be a classic on computer game design.

There are also a number of e-books on computer game technology in the UC Santa Cruz library, including:

Last modified: 1/6/2006